![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I'll update this if you're starting at a higher level. I took another look at the spell list, and I just can't give up any of the schools - except maybe Divination, and it's not allowed to give that up - to specialize, so Vanessa's a generalist, though still with a necromantic focus.
Vanessa Mayweather
Total Hit Points: 6
Speed: 30 feet
Armor Class: 9 = 10 -1 [dexterity]
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Quarterstaff [1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]
Snake familiar
Feats:
* = check penalty for wearing armor
First-level Wizard spells: 2 (1+1) per day
Human:
Familiar / Alertness, etc.
Bonus Feats (already included)
High intelligence gains bonus spells daily
Vanessa's Equipment:
Snake familiar: Str 6 Dex 17 Con 11 Int 6 Wis 12 Chr 2; Hit points: 3; Initiative +3 (dex); Speed 15 ft., climb 15 ft., swim 15 ft.; AC: 18 (+2 size, +3 dex, +2 natural, +1 level); bite +5 melee, poison; Fort +2, Ref +5, Will +3, Balance +11, Climb +12, Hide +18, Listen +8, Spot +8; weapon finesse (bite) Alertness feat when in arm's reach; improved evasion; share spells; empathic link;
More about Vanessa:
See also: Profile.
Female Human Wizard 1
Lawful Evil
|
|
Total Hit Points: 6
Speed: 30 feet
Armor Class: 9 = 10 -1 [dexterity]
- Touch AC: 9
Flat-footed: 9
Initiative modifier: | -1 | = -1 [dexterity] |
Fortitude save: | +2 | = 0 [base] +2 [constitution] |
Reflex save: | -1 | = 0 [base] -1 [dexterity] |
Will save: | +4 | = 2 [base] +2 [wisdom] |
Attack (handheld): | -1 | = 0 [base] -1 [strength] |
Attack (unarmed): | -1 | = 0 [base] -1 [strength] |
Attack (missile): | -1 | = 0 [base] -1 [dexterity] |
Grapple check: | -1 | = 0 [base] -1 [strength] |
Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: | 26 lb. or less 27-53 lb. 54-80 lb. 80 lb. 160 lb. 400 lb. |
Languages: | Common Draconic Elven Orc Undercommon |
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Quarterstaff [1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]
Snake familiar
Feats:
Eschew Materials | |
Spell Penetration | |
Scribe Scroll | [free to wizard] |
Ability | Modifier | Modifier | Modifier | ||
Appraise | Int | 4 = | |||
Balance | Dex* | -1 = | |||
Bluff | Cha | 5 = | +3 [snake] | ||
Climb | Str* | -1 = | |||
Concentration | Con | 6 = | +4 | ||
Craft_1 | Int | 4 = | |||
Craft_2 | Int | 4 = | |||
Craft_3 | Int | 4 = | |||
Decipher Script | Int | 8 = | +4 | ||
Diplomacy | Cha | 2 = | |||
Disguise | Cha | 2 = | |||
Escape Artist | Dex* | -1 = | |||
Forgery | Int | 4 = | |||
Gather Information | Cha | 2 = | |||
Heal | Wis | 2 = | |||
Hide | Dex* | -1 = | |||
Intimidate | Cha | 2 = | |||
Jump | Str* | -1 = | |||
Knowledge (arcana) | Int | 8 = | +4 | ||
Knowledge (history) | Int | 8 = | +4 | ||
Knowledge (local) | Int | 8 = | +4 | ||
Knowledge (nobility) | Int | 8 = | +4 | ||
Listen | Wis | 2 = | |||
Move Silently | Dex* | -1 = | |||
Perform_1 | Cha | 2 = | |||
Perform_2 | Cha | 2 = | |||
Perform_3 | Cha | 2 = | |||
Perform_4 | Cha | 2 = | |||
Perform_5 | Cha | 2 = | |||
Ride | Dex | -1 = | |||
Search | Int | 4 = | |||
Sense Motive | Wis | 2 = | |||
Spellcraft | Int | 8 = | +4 | ||
Spot | Wis | 2 = | |||
Survival | Wis | 2 = | |||
Swim | Str** | -1 = | |||
Use Rope | Dex | -1 = |
If the familiar is within reach, +2 on spot and listen ("alertness").

First-level Wizard spells: 2 (1+1) per day

Human:
- Extra feat at first level (already included)
- Four extra skill points at first level (already included)
- One extra skill point at each additional level (already included)
Class | HP rolled | ||
Level 1: | Wizard | 4 |
![]() | ![]() |
5 lb 2 lb 5 lb 2 lb 5 lb 1 lb 1 lb 4 lb 2 lb 3 lb _____ 30 lb | Weapons / Armor / Shield (from above) Backpack Bedroll Caltrops Candle Crowbar Flint and steel Ink vial Ink pen Mirror Paper sheets x10 Parchment sheets x10 Sealing wax Signet ring Torches x4 Spell component pouch Spellbook x1 Total |

More about Vanessa:
See also: Profile.
(no subject)
Date: 2007-01-29 09:19 pm (UTC)Might as well be versatile. This way I can make scrolls of the utility spells and save my daily uses for the combat spells, and it'll let me learn spells from pretty much any arcane scroll.
My Necromancy-specialist will actually be the Dread Necromancer class from Heroes of Horror, when I get that book. This is just my wizard.