alliancesjr: (Default)
Kevin ([personal profile] alliancesjr) wrote2010-07-05 08:51 am
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Cataclysm

So, I was invited to the World of Warcraft: Cataclysm Beta. I've been taking screencaps of everything thus far, and I've got images of the new Orgrimmar ready. Also, I started the Goblin starting area, and it's as wacky as you can imagine. I'm not going to give pictures of that because I can't do it justice.

Okay. I'm going to list off everything I've done thus far. Tell me if this sounds real. I was telling Cosette all this as I was doing it and she had to come to my computer just to see that I was telling the truth.

  • You're the manager of a soda company. Soda made from the very mineral EVERYTHING is made of and in fact made goblins as super-smart as they are now. They put it into a soda.

  • You just got promoted, so you have to gather soda cans from the mines, and then put together a pimp suit for your promotion party.

  • You have a hot rod. The radio plays polka.

  • Pirates crash the party, hired by the Trade Prince. The island starts to blow up at the same time, and the Trade Prince tells you that he'll let you on his yacht - the only boat on the island - for a bajillion Moolah.

  • To get the money, you have to run over pirates in your car to get their stolen loot, steal the Trade Prince's art collection and pawn it for the money, and blow up your own corporate building to collect the insurance money.

  • Once you get to the yacht, it comes across a naval battle between the Alliance and Horde. The Alliance have stolen something and the Horde are trying to get it back. They sink your ship along with each others'.

  • At the shipwreck beachhead, monkeys have stolen all your bombs. To get revenge, you turn bananas into bombs and give them to the monkeys to eat.

  • Your super special Goblin utility belt - that gives you your racial rocket boots and rocket launcher - can turn into a weedwhacker, a camera, and infra-red goggles. You use these all to set up the Horde base camp.

  • The Town-In-The-Box you use to set up a town is constructed by putting the box on top of a TWELVE FOOT PILE OF GIANT DYNAMITE. You then blow up the dynamite WHILE STANDING ON TOP OF IT.

  • Then you run around attaching jetpacks to chickens.


Some notes of interest about the new Durotar and Orgrimmar:



The South Gate of Orgrimmar is still under construction. There's scaffolding and cranes everywhere; they're putting up the black spikes you can see here.



The sunken ships have been washed - looks like flung, even - ashore. There are "foaming sea elementals" littered around the area, surrounded by the bodies of the Kul Tiras marines and sailors. In place of the Kul Tiras mobs are Northwatch Sharpshooters. Northwatch has also taken over the Kolkar Crag near Sen'Jin; starter Troll and Orc quests appear to clear them out instead of finding the Kolkar Attack Plans.



Trolls can be warlocks now, too, in addition to druids.



These two are in the new farm inside the Den of Trials.



Say what you want about Garrosh's infrastructure, but Orgrimmar looks more like a working city now. Streets, signposts, and even the insides of buildings look way more complete and structured. Also, they added an anvil and forge here, so you don't need to go all the way back to the Valley of Honor to smelt and smith. Take a look at the Bank, Inn and Auction House:







Gamon's still farmable.





This is where the bank used to be. The building is Grommash Hold, where "our esteemed warchief" resides.

The naga is a temporary teleporter to the Throne of the Tides 5-man, and the blood elf teleports you to Hyjal, where Ysera gives you quests. She has a night elf form, which surprises no-one.



Mannoroth's skull has been moved to above Thrall's--I'm sorry, I mean Garrosh's throne. Where Mannoroth's remains were displayed - the Valley of Wisdom - there's now the Tauren encampment. Demon skulls and armor go against the tranquility there, so here we are.



Here we get closer to the throne. Wait a minute, is that...?



Garrosh Fucking Hellscream. With a brand new model.



Our new Warchief has banished all non-orcs from the center of the city, so here's the new Valley of Spirits. Trollville, which is actually pretty awesome. Lots of mist and steam. Of course, right next door is the Goblin Slums.



Yeah. Mud, dead fish, and pool toys.



No, really. Pool Toys.



The Tauren, however, get the nicer part of the city. Where Thrall used to be, the Valley of Wisdom.







They have their own innkeeper and banker there, which further reinforces the degree of separation imposed. I didn't fully explore the Valley of Spirits, so I don't know if there's something similar there, but the druid trainer is in cat form. Pink mohawk and ivory tusks.



The Valley of Honor is mostly the same. A bit more water, and the barracks building is revamped - where the Warrior trainers and the battlemasters are. Plus all the training dummies are on the second and third floor of the barracks. The Hunter building is reinforced and a bit more enclosed, and the worg vendor is behind there. The biggest change, though, is the addition of the Northern Gate. That pathway takes you through the mountains, past goblin siegemasters and Hellscream Siege Engines until you come out in Azshara. This is the main gate Goblin PCs will arrive to Orgrimmar by.



[identity profile] yutrio.livejournal.com 2010-07-06 11:55 am (UTC)(link)
Wait what.

WHAT.

I just... there are no words right now.

Except. Goblins are insane. TRULY INSANE.

[identity profile] alliancesjr.livejournal.com 2010-07-06 11:58 am (UTC)(link)
It gets better. Since then, I have:

Killed sharks to get shark parts in order to put together a mecha-shark submarine with lasers on its head to kill a giant shark. (Spell name: Freakin' Laser Beams. Tooltip text: Every shark needs freakin' laser beams on its head.)

Rode an inflatable pool pony - incidentally, the first test of underwater mounts, it works like a mount version of Aquatic Form in that it grants breathing and goes away upon exiting water - and used the Fun Pool Toy to lure away naga hatchlings so I could then use them in a hostage situation against the Naga Overlord.

Wore a giant turtle-shell helmet on my head, in a shared reference to a Pygmy leader referred to as "Dark Tan Helmet".

Used rocket boots to fly over goblin voodoo-zombies and kill them. With the rocket boots.

Turned said rocket boots into a Bootzooka that ended up disturbing the volcano.

Pushed a Big Red Button to blow up an off-shore oil rig (WoW.com says it's "too soon").

Flown in a World War II style dogfight in a Goblin plane against Gnome planes.

Ridden in a mine car and crashed into a pile of explosives. Why? Because we are Goblins.